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A university for the real world

Smart Car (littleBits Arduino)

Advancements in autonomous technology are propelling us towards a future where humans may no longer have to hold the wheel. Using the littleBits Arduino module, students will collaborate in small teams to program an autonomous 'smart car' that can detect and navigate around obstacles. The littleBits Arduino module is a simple and effective way to start coding using the Arduino software, but without soldering or wiring.

This workshop is suitable for beginners.

Curriculum links

This workshop connects, but is not limited, to these areas of the Australian Curriculum:

Digital Technologies Processes and Production Skills (Years 7 and 8)

Design the user experience of a digital system, generating, evaluating and communicating alternative designs (ACTDIP028)

Implement and modify programs with user interfaces involving branching, iteration and functions in a general-purpose programming language (ACTDIP030)

Plan and manage projects that create and communicate ideas and information collaboratively online, taking safety and social contexts into account (ACTDIP032)

Design and Technologies Knowledge and Understanding (Years 7 and 8)

Analyse how motion, force and energy are used to manipulate and control electromechanical systems when designing simple, engineered solutions (ACTDEK031)

Analyse ways to produce designed solutions through selecting and combining characteristics and properties of materials, systems, components, tools and equipment (ACTDEK034)

Design and Technologies Processes and Production Skills (Years 7 and 8)

Critique needs or opportunities for designing and investigate, analyse and select from a range of materials, components, tools, equipment and processes to develop design ideas (ACTDEP035)

Select and justify choices of materials, components, tools, equipment and techniques to effectively and safely make designed solutions (ACTDEP037)

Scientific Inquiry Skills

Communicate ideas, findings and solutions to problems using scientific language and representations using digital technologies as appropriate (ACSIS133)